Large City: Kad Kahi-mix Kust

Kad Kahi-mix Kust

Kad Kahi-mix Kust
Example Gnoll architecture.
StateSoheque
ProvenceTemryont Principality
RegionWu-tǟ Prairie
Founded1406
Community LeaderLord Hithwen
Area157 km2 (62 mi2)
Average Yearly Temp1°C (33°F)
Average Elevation3038 m (9967 ft)
Average Yearly Precipitation206 cm/y (81 in/y)
Population37116
Population Density236 people per km2 (598 people per mi2)
Town AuraElven High Magic
Naming
Native nameKad Kahi-mix Kust
Pronunciation/stesg/ /mix cust/
Direct Translation[decade] [dentist]
Translation[Not Yet Translated]

Kad Kahi-mix Kust (/stesg/ /mix cust/ [decade] [dentist]) is a subtropical Large City located in the Temryont Principality of the Soheque.

The name Kad Kahi-mix Kust is derived from the Goblin language, as Kad Kahi-mix Kust was founded by Zlêgfê, who was culturaly Gnoll.

Climate

Kad Kahi-mix Kust has a yearly average temperature of 1°C (33°F), with its average temperature during the summer being a cold 6°C (42°F) and its average temperature during the winter being a freezing -3°C (27°F). Kad Kahi-mix Kust receives an average of 206 cm/y (81 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Kad Kahi-mix Kust covers an area of nearly 157 km2 (62 mi2), and an average elevation of 3038 m (9967 ft) above sea level.

Overview

Kad Kahi-mix Kust was founded durring the early 15th century in winter of the year 1406, by Zlêgfê. The establishment of Kad Kahi-mix Kust suffered from many setbacks, delays, and obsticles, most notably a group of Kad Kahi-mix Kust which required millitary assistance exterminate before the community could finish being built.

Kad Kahi-mix Kust was built using the conventions of Gnoll durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Kad Kahi-mix Kust is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Kad Kahi-mix Kust is buildings folow an organic layout of restrictive cobblestone streets whihch gives the city a shape simmilar to a tree, if one views its streets from above. The city has a defencive wall made from large clay bricks. The wall is constructed to the exact specifications of millitary fortifications, but the nature of its clay brick construction leaves it vulnerable to even outdated siege equipment. That said, the city is well defended against anything short of an army. Astonishigly, the brittle defences are in pristine condishion, as if they had just been finished before you laied eyes upon them.

A look around Kad Kahi-mix Kust shows Kad Kahi-mix Kust as a den of corruption. Birbes can be seen changing hands openly, such that it must be customary to do so and must have been for a long time. The locals have no fear, no annoyance at the state of things, it simply is. The city has another layer to it as well. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear Kad Kahi-mix Kust places a lot of value on education and being a learned individual, or at least, faking it.

Civic Infrastructure

Kad Kahi-mix Kust possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Kad Kahi-mix Kust has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Kad Kahi-mix Kust has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kad Kahi-mix Kust. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kad Kahi-mix Kust's parks.

Kad Kahi-mix Kust has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kad Kahi-mix Kust.

Kad Kahi-mix Kust has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Kad Kahi-mix Kust has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Kad Kahi-mix Kust has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Kad Kahi-mix Kust has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Kad Kahi-mix Kust has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kad Kahi-mix Kust has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kad Kahi-mix Kust has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kad Kahi-mix Kust's public wards, blessings, and other arcane systems.

Kad Kahi-mix Kust has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Kad Kahi-mix Kust possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Kad Kahi-mix Kust's grid is powered by an arcane means.

Kad Kahi-mix Kust's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Kad Kahi-mix Kust has a first rate hospital which caters to anyone in need of long term medical care.

Kad Kahi-mix Kust has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Kad Kahi-mix Kust has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kad Kahi-mix Kust's natural decorations nor waterways.

Kad Kahi-mix Kust has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Kad Kahi-mix Kust has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Kad Kahi-mix Kust has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Kad Kahi-mix Kust is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Life is hard in Kad Kahi-mix Kust. Its people are impoverished compared to their peers elsewhere. Something is making the locals stay, however, whether fear of the alternative, hope for a better future, or a stubborn attachment to their ancestral lands. Whatver the reason, living in this harsh area for generations has made the people of Kad Kahi-mix Kust a notably resourceful and hearty people.

Kad Kahi-mix Kust's bank was built using a different architectural style from the rest of the town. The style used is admittedly strange and non-linear style rooted in defiance of symmetrical shapes. It championed the creation of buildings with a unique visual appearance. the structural norms of classic buildings and deforms or moves away from elementary architectural principles. By including non-linear designs processed into its buildings and favoring fragmentation, this style expressed a form of controlled chaos. Its buildings appear out-of-the-ordinary, draw the eye in immediately and sometimes create a feeling of strangeness. These distorted shapes and structure are not reserved to the building’s outer facade, they destabilize interior elements too, favoring minimalism and play on people’s perceptions by injecting a futuristic touch.

In Kad Kahi-mix Kust all of the cats speak in a dead language.

The Azer near Kad Kahi-mix Kust are known to be quite timid.

Kad Kahi-mix Kust's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves drinking to channel Necromancy energies of tier 1 via guttural bellowing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 76
  • Farmers: 97
  • Farm Laborer: 195
  • Hunters: 132
  • Milk Maids: 106
  • Ranchers: 47
  • Ranch Hands: 96
  • Shepherds: 97
    • Farmland: 149206 m2
    • Cattle and Similar Creatures: 9279
    • Poultry: 111348
    • Swine: 7423
    • Sheep: 371
    • Goats: 74
    • Horses, Mounts, and Beasts of Burden: 3711

Craftsmen

  • Arms and Toolmakers: 70
  • Blacksmiths: 88
  • Bookbinders: 45
  • Buckle-makers: 54
  • Cabinetmakers: 80
  • Candlemakers: 148
  • Carpenters: 114
  • Clothmakers: 97
  • Coach and Harness Makers: 38
  • Coopers: 88
  • Copper, Brass, Tin, Zinc, and Lead Workers: 51
  • Copyists: 35
  • Cutlers: 31
  • Fabricworkers: 82
  • Farrier: 181
  • Furriers: 24
  • Glassworkers: 115
  • Gunsmiths: 76
  • Harness-Makers: 36
  • Hatters: 73
  • Hosiery Workers: 26
  • Jewelers: 42
  • Leatherwrights: 100
  • Locksmiths: 38
  • Matchstick makers: 57
  • Musical Instrument Makers: 53
  • Painters, Structures and Fixtures: 46
  • Paper Workers: 54
  • Plasterers: 51
  • Pursemakers: 62
  • Roofers: 38
  • Ropemakers: 38
  • Rugmakers: 36
  • Saddlers: 67
  • Scabbardmakers: 79
  • Scalemakers: 39
  • Scientific, Surgical, and Optical Instrument Makers: 24
  • Sculptors, Structures and Fixtures: 35
  • Shoemakers: 34
  • Soap and Tallow Workers: 121
  • Tailors: 224
  • Tanners: 46
  • Upholsterers: 52
  • Watchmakers: 51
  • Weavers: 112
  • Whitesmiths: 29

Merchants

  • Adventuring Goods Retellers: 26
  • Arcana Sellers: 25
  • Beer-Sellers: 50
  • Booksellers: 55
  • Butchers: 86
  • Chandlers: 97
  • Chicken Butchers: 101
  • Entrepreneurs: 37
  • Fine Clothiers: 95
  • Fishmongers: 95
  • Florists: 22
  • Potion Sellers: 59
  • Resellers: 154
  • Spice Merchants: 54
  • Wine-sellers: 74
  • Wheelwright: 58
  • Woodsellers: 35

Service workers

  • Bakers: 206
  • Barbers: 157
  • Coachmen: 57
  • Cooks: 137
  • Doctors: 78
  • Gamekeepers: 58
  • Grooms: 33
  • Hairdressers: 132
  • Healers: 110
  • Housekeepers: 103
  • Housemaids: 218
  • House Stewards: 106
  • Inns: 35
  • Laundry maids: 66
  • Maidservants: 132
  • Nursery Maids: 68
  • Pastrycooks: 142
  • Restaurateur: 148
  • Tavern Keepers: 132

Specialized Laborer

  • Ashworkers: 49
  • Bleachers: 33
  • Chemical Workers: 21
  • Coal Heavers: 75
  • In-Town Couriers: 84
  • Long Haul Couriers: 82
  • Dockyard Workers: 82
  • Gas Workers: 18
  • Hay Merchants: 31
  • Leech Collectors: 96
  • Millers: 88
  • Miners: 84
  • Oilmen and Polishers: 58
  • Postmen: 77
  • Pure Finder: 51
  • Skinners: 109
  • Sugar Refiners: 21
  • Tosher: 55
  • Warehousemen: 148
  • Watercarriers: 83
  • Watermen, Bargemen, etc.: 115

Skilled Laborers

  • Accountants: 49
  • Alchemist: 59
  • Clerk: 75
  • Dentists: 38
  • Educators: 91
  • Engineers: 53
  • Gardeners: 36
  • Mages: 27
  • Plumbers: 39
  • Pharmacist: 45
  • Professors: 16
  • Scientists: 27
  • Wizards: 16

Civil Servants

  • Adventurers: 35
  • Bankers: 49
  • Civil Clerks: 88
  • Civic Iudex: 42
  • Consultants: 24
  • Exorcist: 84
  • Fixers: 41
  • Kami Clerk: 70
  • Landlords: 69
  • Lawyers: 44
  • Legend Keepers: 67
  • Militia Officers: 337
  • Monks, Monastic: 119
  • Monks, Civic: 106
  • Historian, Oral: 92
  • Historian, Textual: 43
  • Policemen, Sheriffs, etc.: 84
  • Priests: 161
  • Rangers: 53
  • Rat Catchers: 60
  • Scholars: 57
  • Spiritualist: 70
  • Slayers: 21
  • Storytellers: 140
  • Military Officers: 127

Cottage Industries

  • Brewers: 109
  • Comfort Services: 142
  • Enchanters: 42
  • Herbalists: 42
  • Jaminators: 112
  • Needleworkers: 142
  • Potters: 63
  • Preserve Makers: 103
  • Quilters: 52
  • Seamsters: 176
  • Spinners: 112
  • Tinker: 41
  • Weaver: 103

Artists

  • Actors: 38
  • Architects: 14
  • Bards: 57
  • Costumers: 22
  • Dancers: 42
  • Drafters: 23
  • Engravers: 30
  • Fine Furniture Carpenters: 18
  • Glaziers: 39
  • Inlayers: 34
  • Musicians: 106
  • Painters, Art: 18
  • Playwrights: 39
  • Sculptors, Art: 32
  • Wood Carvers: 112
  • Writers: 123

Produce Industries

  • Butter Churners: 127
  • Canners: 106
  • Cheesmakers: 115
  • Ice Merchants: 16
  • Millers: 78
  • Picklers: 62
  • Smokers: 46
  • Stockmakers: 40
  • Tobacconists: 57
  • Tallowmakers: 86

13924 of Kad Kahi-mix Kust's population work within a Foundational Occupation.

20223 of Kad Kahi-mix Kust's population do not work in a formal occupation, but do contribute to the local economy. 2969 (8%) are noncontributers.

Points of Interest

Kad Kahi-mix Kust makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

In time immemorial, reportedly some time during the early 2nd century Kad Kahi-mix Kust experienced an impossibly long, cold, and stormy winter unlike anything seen before. The worst of the disaster struck The storm coated everything in a thick layer of ice and freezing countless animals, plants, and people to death. Kad Kahi-mix Kust lost 168 people, and 176 livestock in the disaster.. The disaster is remembered as the Death Screams, after the sounds of the winds.

History